3d software

3d software

Plagarus: Part Two

15s ago
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The second part of the short computer animated film, Plagarus. Part One: vimeo.com/39672972 Like the first part, there are numerous mistakes throughout that I am aware of, but due to time and money constraints, obviously, there is only so much that can be done. I think it's pretty good considering all the hurdles that needed to be jumped over to make it happen! Rendered in Blender 2.68 - 2.70, using the Cycles render engine exclusively this time. I would like to thank the Blender community for their invaluable help in making this a reality, and I hope they enjoy this one even more than the last one. Be careful what you find out there in King Valley... Lead artist/animator: Me www.danbrowncgi.com Sound recording: Daniel Rivera www.earshock.com Music: Amotz Plessner (BMI 90%) and Sterling Campbell (ASCAP 10%) Royalty free music rights purchased legally from www.smartsound.com. Lethgoshis' Outfit: Bobbie25 / daz3d.com Padoen's Outfit: Vampir3Princess / Lesthat / Sarsa / daz3d.com Textures: cgtextures.com / Humanoid Textures: Daz 3D Software Used: Blender 3D 2.6x - 2.7x Gimp Daz | Studio (for humanoids) Sonic Fire Pro 5.8 (music editing)