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Description
The making of the SCI 'Collider' ident. Working from numerous references, we created the interior/lab and higly detailed collider/accelerator model before focusing on the visual effects for the evolving substance and rocks/crystals the collider seemingly creates. The tweezers and gloved hand that enter the frame are shot elements that we did against greenscreen in the studio. The effect of element/rocks that form and evolve was created with a combination of morph targets, Krakatoa volume filled Rayfire fragments and carefully chosen keyframes for each evolution stage to take place. 3DSmax Vray FumeFX Krakatoa AfterFX Nuke
