volumetric light

volumetric light

Blender 2.7* OpenGL Light Rays Composite (Tutorial)

1w ago
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Description

This breakdown tutorial covers OpenGL real time viewport compositing techniques that utilize 2D alpha transparent assets mixed with 3D objects and light masks in a single scene. Subjects covered: - Alpha transparent limitations and abilities *Light Masking *X-Ray Object Mode *Transparent Object Mode (different from general alpha) *Add Blending *"Draw Order" reset and reordering - 2D compositing using 3D placement *Using video and image plane assets to create: volumetric light rays, particle effects and shadows *Creating forced perspective in 3D space