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sucker punch

AAA Combat: Behind the Scenes | Naughty Dog Panel @ PAX Prime 2014

54m ago
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PAX Prime 2014 Panel - AAA Combat: Behind the Scenes. Triple-A action games have to deliver on two fronts: gameplay has to be fresh and satisfying, but the experience also has to be visceral and visually striking. This panel will take you behind the scenes to show how the most memorable and intense moments of game combat are created. Join panelists from Naughty Dog, Sucker Punch, and Respawn, as they pull back the curtain on the techniques, tricks, and details that create these uniquely intense experiences. Giving us fascinating insight into the combat and melee systems, blood effects, graphics effects, animation, as well as the technology used to power the combat of The Last of Us, Infamous Second Son: First Light and Titanfall. Followed by Q & A. PANELISTS: Anthony Newman [Game Designer, Naughty Dog], Doug Holder [Game Designer, Naughty Dog], Matt Vainio [Visual Effects Artist, Sucker Punch Productions], Darren Bridges [Game Designer, Sucker Punch Productions], Justin Hendry [Lead Designer, Respawn Entertainment], Joel Emslie [Lead Artist, Respawn Entertainment]