real-time

real-time

SpectraGI Advanced Real Time Global Illumination Plugin For Unity

5h ago
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Description

New Advanced Real-Time Global Illumination Irradiance Simulation & Dynamic Path Tracing Plug-in for Unity. Spectra GI OFF-LINE QUALITY GLOBAL ILLUMINATION IN REAL-TIME, Coming Soon. SpectraGI delivers unprecedented quality with up to 20 indirect light bounces at unrivaled performance levels redefining Real-Time Global Illumination Technology. Proprietary hybrid dynamic Path Tracing is also utilized elevating the final output to new levels of realism only matched by unbiased off-line renderers. SpectraGI provides the ability to light the entire scene with physically accurate HDR real-time skylights at pixel perfect accuracy with up to 20 bounces. Dynamic Day/Night cycles have never been this easy or looked so good. SpectraGI package also includes advanced dynamic Shadow casting physically accurate Area Lights in the GI loop together with the ability to use textures for light color & luminance plus colored projection. Video demo coming soon, which will show what SpectraGI Area lights can do. SpectraGI for Unity works in all platforms DX11, DX9, OpenGL in both Deferred and Forward rendering paths. SpectraGI will be available very soon on the Unity Asset Store. Please visit http://www.livenda.com for further details, release date announcement or to join our newsletter for the latest progress. You can also follow us via Twitter https://twitter.com/LivendaLabs