motion control
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Wild Skies - VR Game Designed for Project Holodeck - Splash Video
motion control 21h ago
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Kessler CineDrive Motion Control System - Unboxing
motion control 1d ago
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ARGO - OPENING SEQUENCE - Techniques
motion control 1d ago
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Mantis II Motion Control Test - Featuring Kamerar Follow Focus
motion control 2d ago
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Console Wars, Fanboys and Motion Control
motion control 2d ago
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Lotus Ladies Cup TVC
motion control 2d ago
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PILZ ITALIA SRL at SPS IPC Drives Italia 2013 (Hall 2 / Stand K038)
motion control 2d ago
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BECKHOFF AUTOMATION SRL at SPS IPC Drives Italia 2013 (Hall 2 / C014)
motion control 2d ago
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B&R AUTOMAZIONE INDUSTRIALE S.r.l. at SPS IPC Drives Italia 2013 (Hall 2 / Stand I014)
motion control 2d ago
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Star SW-20 Swiss Lathe
motion control 3d ago
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Unboxing DITOGEAR
motion control 4d ago
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Record Something from Nothing! Room Tone! The Basic Filmmaker Ep 55
motion control 4d ago
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Wonky Doll and the Echo - The cut (Official video)
motion control 5d ago
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Timelapse Moab Workshop - October 3-6, 2013
motion control 1w ago
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Episode 72 -- Darling of Arkivanstan
motion control 1w ago
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DELTA SIX Game Controller
motion control 1w ago
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PIXEL HEAVEN 2013 - Retro entertaiment days
motion control 1w ago
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GameHorizon 2013 - Roundtable: New opportunities in video game hardware
motion control 1w ago
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Nissan Note - Making of
motion control 1w ago
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Polly Flywheel Dolly System
motion control 1w ago
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Fallen Roof Ruins Utilizing the Kessler Cinedrive
motion control 2w ago
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London Air Data Visualisation with Leap Motion control
motion control 2w ago
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4.28.13 a river with a view
motion control 2w ago
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3/3 CFA-10036 ARM9 + Linux SOM Real-Time microsecond accurate output 3d Print DesignWest
motion control 2w ago
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REFLECTING OREGON
motion control 2w ago
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Adaptive Motion And Voice Control: Marco Pasqua & Sean Sibbet at TEDxStanleyPark
motion control 3w ago
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CNET News: Control your desktop with a wave of your hand
motion control 3w ago
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The Mythical Show - Opening
motion control 3w ago
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Wonky Doll and the Echo - The Cut
motion control 3w ago
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Description
In Wild Skies, the cooperative VR game we are currently developing for the Holodeck platform, two players play as Larion's two children, Zendair and Serai. They must learn to pilot their father's nuclear-powered airship through an exotic world of floating islands and dangerous storms, while fending off religious fanatics, oppressive governments, and vicious pirates to protect their family. So begins a voyage in a World of Wild Skies. To learn more about Wild Skies and Project Holodeck, visit our website here: http://www.projectholodeck.com/wildskies GAMEPLAY FEATURES Play in Three Dimensions: Movements in real-life are accurately translated and represented in game world. Perform Real Actions: Pull swords from your back and guns from your hip. Shoot and swashbuckle invading pirates off your deck. Explore a Vast World: Pilot a flying airship through the skies. Climb through clouds, nose-dive into caverns, and battle enemy ships with cannons and turrets. Virtual Reality with Motion Control: Motion tracking in a full three dimensional play zone, combined with peripheral vision in the Oculus Rift, and deep narrative and engaging interactions, provide a lifelike virtual experience like never before.
