golan levin
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openFrameworks + etherdream + ILDA Laser TEST 1
golan levin 1w ago
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Lightbender v2 - audiovisual instrument
golan levin 1w ago
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Peek - an augmented reality system
golan levin 1w ago
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INTONARUMORI 100 (excerpt) :: watsON? NOISE 2013
golan levin 3w ago
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Manual Input Sessions by Tmema (at RomaEuropa)
golan levin 3w ago
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Frame Differencing in Processing using an IP video feed
golan levin 1mo ago
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singleCell
golan levin 1mo ago
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DoubleCell
golan levin 1mo ago
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ServoFace
golan levin 1mo ago
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Interview with Golan Levin
golan levin 1mo ago
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Twitter Faces
golan levin 2mo ago
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Dialtones (A Telesymphony): Excerpts, AEC Edit
golan levin 2mo ago
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Golan Levin: Interactive Art & Computational Design
golan levin 3mo ago
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Sifteo Cubes - Friends
golan levin 4mo ago
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Golan Levin (US) - THE BIG PICTURE Symposium - EN
golan levin 4mo ago
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Eyebeam Resurfaces: The Future of the Digital Archive
golan levin 4mo ago
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Re:MARK (Demo video, 2002)
golan levin 4mo ago
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Robotic Graffiti Tagger!
golan levin 4mo ago
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Zach Lieberman, see conference 2008
golan levin 5mo ago
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TED Talk: Golan Levin makes art that looks back at you
golan levin 6mo ago
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Clouds: beta
golan levin 8mo ago
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Dialtones: A Telesymphony (Excerpts, 2001)
golan levin 8mo ago
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Does the Kinect Make Microsoft an Arts Benefactor? | Idea Channel | PBS
golan levin 10mo ago
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Clouds: beta
golan levin 11mo ago
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A Summary of Suburban Life
golan levin 1y ago
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Puzzling
golan levin 1y ago
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Be A Tree
golan levin 1y ago
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Tango- Alex Rothera
golan levin 1y ago
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Gestures of In-Kindness
golan levin 1y ago
Description
My etherdream DAC has finally arrived! Now I have low-level control of an ILDA controllable laser projector (i.e. any pro laser projector), for realtime interactive laser goodness with openFrameworks, on OSX (finally), with everything (including firmware of the etherdream) opensource. This is my very first 'Hello World' tests. (on a ridiculously rubbish laser, hence a lot of the flickering, even more accentuated by the crappy camera of my phone, looks better in real life). Here rendering everything to an FBO, then vectorizing and re-calculating optimal paths, adding/removing points, curves etc. If your source graphics are vector (as it could be in many generative systems), it's probably more efficient to keep it that way without rasterizing first, but I was curious as to how the galvos were responding, and this was a great way to understand the system and test the limits. Thanks to Golan Levin for recommending the etherdream, and to Daito Manabe for helping me kickstart into getting this all up and running within 5 minutes! http://ether-dream.com/ http://ether-dream.com/protocol.html http://ether-dream.com/manual.html https://github.com/j4cbo/j4cDAC https://github.com/j4cbo/j4cDAC/tree/master/driver/libetherdream
