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What Video Games Teach Us About the Aging Brain

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Get your #ididascience shirt here! http://dftba.com/besmart Tweet this ⇒ http://bit.ly/OKTBSsc2 Share on FB ⇒ http://bit.ly/OKTBSsc2FB ↓ More info and sources below ↓ Special thanks to Dreamhack Austin 2016: http://dreamhackaustin.com/ Thank you to our commentators: @Totalbiscuit https://www.youtube.com/cynicalbrit @EGiNcontroL https://www.facebook.com/GeoffRobinsoniNcontroL References: Thompson, Joseph J., Mark R. Blair, and Andrew J. Henrey. "Over the hill at 24: persistent age-related cognitive-motor decline in reaction times in an ecologically valid video game task begins in early adulthood." PloS one 9.4 (2014): e94215. Thompson, Joseph J., et al. "Video game telemetry as a critical tool in the study of complex skill learning." PloS one 8.9 (2013): e75129. Lewis, Joshua M., Patrick Trinh, and David Kirsh. "A corpus analysis of strategy video game play in starcraft: Brood war." Proceedings of the 33rd annual conference of the cognitive science society. 2011. ESA Essential Facts About the Computer and Video Game Industry 2016 http://essentialfacts.theesa.com/ ---- Have an idea for an episode or an amazing science question you want answered? Leave a comment or check us out at the links below! Like us on Facebook: http://www.facebook.com/itsokaytobesmart Follow on Twitter: http://twitter.com/okaytobesmart http://twitter.com/jtotheizzoe Follow on Tumblr: http://www.itsokaytobesmart.com Follow on Instagram: http://instagram.com/jtotheizzoe Follow on Snapchat: YoDrJoe ----------------- It’s Okay To Be Smart is written and hosted by Joe Hanson, Ph.D. Follow me on Twitter: @jtotheizzoe Produced by PBS Digital Studios: http://www.youtube.com/user/pbsdigitalstudios Music via APM Stock images from SciencePhoto http://www.sciencephoto.com/ and Shutterstock http://www.shutterstock.com Stock footage from Videoblocks (unless otherwise noted) http://www.videoblocks.com