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computer systems

Cave Story Part 1 First Cave, Mimiga Village and Boss Fight Balrog

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Description

Cave Story is an RPG plat former that was originally released in 2004 by Pixel as a freeware game for computer systems with further ports onto consoles like the Wii in March 2010 with remixed music and additional features and the 3DS in November 2011 with new graphics using models instead of sprites and an additional classic mode feature (using character's 2D sprites, but the level graphics keeping the general 3D graphics). There was also the Cave Story+ game which was released on Steam which contains features from the WII version along with the remixes from both the 3DS and Wii version of the game. The game starts the player off in an area known as First Cave whereas we play as a Robot who appears to have lost his memory (notated in the near future) and thus we have very little information about the back story of this character. At the start of this area and as we progress we are shown a cutscene that depicts a male in another part of the game conversing with someone named Sue, who is his sister according to him, but he gets no response and as seen by his messages he appears to be trapped in the room that he is currently situated in and as notated by him the female character named Sue appears to be in danger as "they" are looking for her". The First Cave itself starts us off unarmed with destructible blocks blocking our path to the right and thus we must move left, dodging bats and spikes (spikes can instantly kill us as we only have 3 HP at this point) which is an easy task. We also pick up a health pack which increases the maximum HP of the player character. Once the player gets the weapon known as the polar star from the accommodation of the Gunsmith Hermit (whom is asleep and unresponsive), he is now able to attack enemies and grab experience which is primary to the RPG aspect of the game as the player character only levels up his weapons which is shown by the meter below the HP meter in the Heads Up Display. It should be noted that taking damage in the game brings the Experience down and thus there is potential for weapons to be levelled down which encourages the player to be less reckless for having a weapon that is weaker than is needed to take down a boss with ease can cause great difficulty and the player might even succumb to the weakness and have to repeat fighting the boss. Once we get the polar star we can return to where we started, get through the destructible blocks and move on to the next area, once we take care of the enemy that is mimicking the door that leads to the next area. Mimiga Village is the next area which is fairly basic with regards navigation with some areas containing items that are accessible through simple platforming (for example 1 pixel platforming to the right can be done to get the Map which can be used as a guide to get through certain areas and negate the difficulty that comes with one particular part of a fetch quest that we will encounter later). Notable areas at this point would include the Reservoir which contains a locket that symbolises the friendship between the two characters Toroko and Sue (Toroko being one of the mimigas that inhabit the village which has experienced a population crash recently as a result of a man known as "The Doctor and thus there is only 6 mimigas in the village, 7 if you count Sue whom is referred to as an outsider by the Village Number 1 who goes by the name of King) which one must pick up in order to progress the story. The Reservoir is difficult to navigate due to the water which can make the first jump a bit of an annoyance, also the fish in the water registers as an enemy, but it does little damage and there is no reason to kill it for it is passive and doesn't give any experience). Once we enter a small building situated to the bottom right to the village Toroko will attack us, but one shot from the Polar Star brings her to her senses and halts her attack to which she talks about the kidnapping of other Mimigas and the death of her br...