chun-li

chun-li

Street Fighter V / 5 Beta - Chun-Li Combo Guide

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===---BnB---=== (Sweep Range ) C.MK xx HP Fireball / EX / Super C.MK xx HK Legs (Almost Close Range) S.MP, C.MK xx HK Legs / EX / Super S.MP, F+MP ( Reliable ) C.MK, C.LP xx Spinning Bird (Close Range) C.LK, C.LP, S.MP xx HK Legs / EX / Super C.LP, S.MP, C.MK xx HK Legs / EX / Super B+HP, S.LP xx EX Legs / Super C.HP xx Super ===---Punish---=== C.HP xx LK Legs, C.LP xx LK Spinning Bird / EX Legs / Super B+HP xx Fireball xx Super ( Good Damage ) ===---Jumping---=== ( Dizzy ) J.HP, V-Skill, J.D+MK, J.D+MK, J.D+MK, Air EX Legs ( 13 Hits ) J.HP, C.HP xx Super / EX J.HP, B+HP xx Fireball xx Super J.HP, S.MP, C.MK xx EX Legs / Super ( Easier Confirm ) J.HP, C.HP xx LK Legs, C.LP xx Legs ( No Meter Option ) ===---Counter Hit---=== (Counter) DF+MK, S.MP, F+MP ( Safe ) (Counter) DF+MK, S.MP xx EX Legs / Super (Counter) F+HK, S.MP, C.MK xx EX Legs / Super (Counter) S.HP, Super ===---Cross-up---=== J.MK, S.MP, C.MK xx Legs / EX Legs / Super J.MK, C.LP, S.MP, C.MK xx EX Legs / Super ===---Corner---=== C.HP xx EX Fireball, C.LP xx LK Spinning Bird / EX Legs C.HP xx EX Fireball, C.MK xx LK Spinning Bird ( Sweep Range ) J.HP, C.HP xx EX Fireball, C.LP xx EX Legs / Super C.MK, C.LP, S.MP xx EX Legs / Super ===---Anti-Air---=== (Counter) B+HP, Legs ( If no charge ) (Counter) B+HP xx Fireball (Counter) B+HP, Super (Counter) B+HP xx Fireball xx Super (Counter) S.HK, Super ( Very Close ) (Counter) S.HK, C.HK ( Corner ) Fireball, Super ===---Air to Air---=== J.MP xx Air Legs J.MP, Super ( Neutral is easier ) J.MP, EX Spinner Bird J.MK, J.MK, J.MK, Air EX Legs J.HP, ( First Hit Only ) J.D+MK, J.D+MK, J.D+MK, EX Legs (Easier to do Neutral) J.HP, ( First Hit Only ) J.D+MK, J.D+MK, J.D+MK, EX Legs (Neutral) ===---Crush Counter---=== CC S.HK, Super ( Ideal for max distance ) CC S.HK, Dash, S.MP, C.MK xx EX Legs / Super ===---DF+HK---=== DF+HK, S.MP, C.MK, EX Legs / Super DF+HK, Super ( Max range ) ===---V-Trigger---=== B+HP xx V, C.MK xx EX Legs / Super J.HP, C.HP xx V, B+HP, C.MK xx EX Legs / Super ( Far ) J.HP, C.HP xx V, S.MP, C.HP, EX Legs / Super ( Close ) NJ.HK, V, V-Skill, J.D+MK, J.D+MK, J.D+MK, Air HK Legs J.MP, V, S.MP, Super ( Air To Air ) J.MP, V, S.MP, S.HP, S.HP ( Air To Air ) J.HP, (First Hit Only) V, J.D+MK, J.HK, S.B+HP, C.HK ( Air To Air ) J.HP, (First Hit Only) V, J.D+MK, J.D+MK, J.D+MK, Air HK Legs ( Air To Air ) ===---V-Trigger Active---=== (BnB) C.LK, C.LP, B+HP xx Legs / EX Legs / Super C.LP, B+HP, C.MK xx Legs / EX Legs / Super (Punish) S.MP, C.HP, EX Legs / Super B+HP, S.LP, C.MK, HK Legs ( No Meter ) (Jumping) J.HP, V-Skill, J.D+MK, J.D+MK, J.D+MK, HK Legs J.HP, S.MP, C.HP, EX Legs / Super NJ.HK, F+HK, S.MP, C.HP / EX Legs NJ.HK, F+HK, S.MP, C.HP / Super (Cross-Up) J.MK, S.MP, C.HP, EX Legs / Super J.MK, B+HP, S.LP, C.MK, HK Legs ( No Meter ) (Anti-Air) B+HK, C.HK B+HK (1 Hit), Super B+HK (1 Hit), J.D+MK, J.D+MK, J.D+MK, Air HK Legs S.HK, Super F+MP, S.HP, Super F+MP, S.MK, S.HP (Air to Air) All M and H Jumping attacks should work J.HK, J.D+MK, J.D+MK, J.D+MK, Air Legs J.MK, J.D+MK, J.D+MK, J.HK, C.HK (Crush Counter) S.HK, Super Corner S.HK, C.MK, C.MK, C.MK, Super (DF+MK) DF+MK, S.LP, C.MK xx EX Legs / Super (F+HK) F+HK, S.MP, C.HP, EX Legs / Super F+HK, S.MP, C.MK, Legs / EX Legs / Super ( No Meter or Far ) (DF+HK) DF+HK, S.MP, C.HP, EX Legs / Super ( Close ) DF+HK, B+HP, C.MK, HK Legs / EX Legs / Super